unit PlayerBlock;

interface

uses
  System.Windows.Forms, Settings, System.Drawing, Block;

type
  TPlayerBlock = class(TBlock)
  private
  
  public
    constructor Create (width : Integer; height: Integer);
  end;

implementation

constructor TPlayerBlock.Create(width : Integer; height : Integer);
begin
  inherited Create(width, height);

  self._UnmarkedImage := System.Drawing.Image.FromFile('Theme\markedgameblock.jpg');
  self._MarkedImage := System.Drawing.Image.FromFile('Theme\gameblock.jpg');
  self.Marked := false;

end;

end.
